Blue = Shiny Dew, Red = Shiny Ember, Yellow = Shiny Sand, Black = Shiny Soot, and White = Shiny Salt. If you use a Green Element Summon against normal enemies, you'll get a Shiny Leaf after battle. The only way to get Shiny materials is to beat regular enemies using Summons you'll get one Shiny material for every enemy killed by a Summon. Problem: Not only do you need an extra-rare Rainbow Shell to forge Prism equipment, you also need one of every Shiny material. You can now buy Prism equipment using the Smith Spirit item. To do that, you have to beat the Black Dragon the "real" way, then return to Marbule once you have Serge, buy the Master Hammer, and take Zappa to meet himself. First off, how to even start getting Prism Equipment? No one will sell it until Zappa learns how. (Once they're equipped, they can't be de-equipped.) A very few techniques can combine for combination attacks more info about those here. Most techniques are learned by raising Star levels, but some must be found and equipped on characters. These are unique to each character and can't be de-equipped. Techniques: These have a before their name. What's more, some Traps are for Summons, which mean the enemy would have to wait till the Field Effect is all one color before they can use their Summon. However, these only exist for higher-level Elements, and most monsters never use them. You just gained yourself a new attack Element, and the enemy's attack was nullified. When a Trap Element is used in battle, any enemy which uses the Element which shares the name of the Trap Element will find that the Element will be swallowed by the Trap. These work exactly like Consumables, but instead of a "x1" they have a symbol comprised of an arrow and a square container. Trap Elements: The least-used of the Elements. Also, you use up a Star when you use the Summons (don't worry, there's NO WAY you'll use up all your Stars before you reach an Inn.) More about those in the next section. To use a Summon Element, the Field Effect must be all the same color as that Element. Summon Elements: These have a * before their name. Once a Consumable is used, it's gone (unlike regular Elements). Consumables can only be equipped on their natural levels (they have no level ranges). If you use one or more Consumables during battle, they will automatically be refilled after battle (if you have enough in stock). Up to five Consumables can be put on a single Element slot. They either heal HP or status, and can be used outside battle as well. Almost all consumables can be bought at shops. Elements have a natural level slot on which they must be equipped, but also usually have a range of slots higher and lower than that which they can be equipped on.Ĭonsumable Elements: These have a "x1" before their name. Certain Elements require that the person equipping them must have the same innate Element as the Element color. Regular Elements: You can use these Elements once in any battle, but they don't disappear after battle. There are really five types of Elements in CC. Radical Dreamers SNES: Music, Info, Walkthrough Radical Dreamers ~ Le Tresor Interdit Lyrics How To Use Summons And Get Prism Equipment
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